5 July 2017
Sumdog is an adaptive learning service that uses ‘gamified learning’ to improve students’ results in Maths and English. The company’s platform is aligned to key UK and US education curricula.
Impact Objective: Improve educational outcomes for children and young people.
Using game design and game elements, as well as an online multiplayer gaming function, Sumdog motivates and engages students to learn. Its algorithms adapt to each individual’s needs to decide which question to deliver. Sumdog is currently used in 26% of all UK primary schools, 22% of all US elementary schools and last year actively engaged a total of 3 million children in the UK and the US.
Andrew Hall, chief executive of Sumdog, said: “As a high-impact company, our core mission is to close the educational attainment gap by helping all children reach their full potential. By capturing children’s imagination, Sumdog wants to become a world leader in online learning, starting with maths and English but ultimately covering a much broader range of subjects.”
Ishaan Chilkoti, at Nesta Impact Investments, said: “We believe Sumdog has developed a proven platform for online learning. They have shown a clear commitment to achieving social impact and are already reaching large numbers of children from disadvantaged backgrounds, both here in the UK and in the US.”
Reconnections is the UK’s first Social Impact Bond to tackle loneliness. Loneliness is one of the most pressing social challenges facing older people today, with over 10% of the population...
Ai-Media UK is a for-profit social enterprise that provides live captioning in schools and universities to support students learning Impact objective: Improve the educational engagement and outcomes of young people...
GetMyFirstJob is an innovative web platform that improves the speed and quality of matching young people to the right apprenticeship. It works with employers and training providers to help them...